Feature comparison
| Feature | AppStills | AppLaunchpad |
|---|---|---|
| 3D device posing | Yes — real-time 3D editor (react-three-fiber): 6-axis per-object transforms, perspective/orthographic camera, 4 render styles. Free tier. | No — flat 2D device frames only (portrait/landscape/custom layouts); no 3D rotation or camera. |
| Store-listing import | Yes — imports an App Store/Google Play listing (name, screenshots, colours, layout) via Claude vision (claude-haiku-4-5). Sign-in required, both tiers. | No — offers App Store Tracker & Inspirations for competitor research, but no import of your own listing. |
| AI captions | Yes — AI headline+subtitle captions per screen at import (Claude Haiku). Both tiers, sign-in required. | No — AI limited to translation and auto-scaling; no AI caption/copy generation. |
| Localization / translation | Yes — 50 App Store Connect languages, AI batch translation + per-language screenshot overrides & nudges. Pro. | Yes — localize screenshots with an AI translator (Pro); supported language count not published. |
| App-preview video (.mp4) | Yes — Apple-approved 15–30s H.264 .mp4 exported in-browser from the live 3D scene (iPhone & iPad; not Watch). Pro. | No — screenshot-only tool; no app-preview / video export mentioned. |
| All-sizes one-ZIP export | Yes (Pro) — every store size × language streamed into one ZIP, pixel-exact, flattened/alpha-free. Free = one size, one language per run. | Partial — auto-scales & exports all iOS/Android sizes; whether output is a single ZIP is not stated on their site. |
| Free tier | Yes — full 3D editor, 1 project, all effects, store import + AI captions; single-size export (no watermark). | Yes — $0 plan: drag-and-drop editor, 10 templates, 100 layouts, 70 fonts, AI scale; 'Pro features with limited exports'. |
| Watermark-free free export | Yes — free exports are watermark-free; the 'Made with AppStills.com' mark was removed, so both tiers export clean. | Unknown — no watermark mentioned on their site; free is 'limited Exports' with the exact restriction undisclosed. |
| Pricing | Free $0; Pro $5.90/mo or $49.90/yr (~30% off yearly, computed live from Stripe). Up to 50 projects. | Free $0; Pro $29/mo, or $15/mo billed annually ($180/yr, 'SAVE 50%'). Up to 100 projects; Enterprise (contact sales) up to 500. |
| Platform & export targets | Web-only (Next.js, no install), sign-in required. Exports Apple iPhone/iPad/Apple Watch + Google Play phone/tablet/feature graphic/Wear OS. | Web-only browser editor. Exports Apple App Store (iPhone/iPad) + Google Play (phones/tablets); no Apple Watch or Wear OS sizes mentioned (device coverage is iPhone/iPad and Android phones/tablets). |
Comparison last verified 2026-07-21. AppLaunchpad’s pricing and features are taken from theapplaunchpad.com and change over time — check their site for current details. AppStills details reflect the current product.
Where each tool is stronger
Where AppStills is stronger
- Genuine real-time 3D editor (react-three-fiber) with 6-axis per-object transforms, perspective or orthographic camera, and 4 render styles — AppLaunchpad renders flat 2D frames only.
- AI store-listing import that pulls an app's name, screenshots and brand colours, plus AI-written headline/subtitle captions per screen — AppLaunchpad offers neither.
- Apple-approved 15–30s .mp4 app-preview video exported in-browser from the live 3D scene — AppLaunchpad is screenshot-only.
- Apple Watch and Wear OS export sizes — neither wearable is mentioned anywhere on AppLaunchpad's site, whose device coverage is iPhone/iPad and Android phones/tablets.
- Advanced device/background effects: drop shadow, gradient border, directional fades & dissolve, glass-floor reflection, vignette, and panorama backgrounds spanning multiple frames.
- Substantially lower price: $49.90/yr (~$4.16/mo) or $5.90/mo, versus AppLaunchpad's $29/mo or $180/yr — and the price is read live from Stripe so it can't drift from what's charged.
Where AppLaunchpad is stronger
- Far larger ready-made library: 1000+ pre-built templates (Pro), 5000+ graphics, 2K+ icons/SVGs, and 700+ fonts — much bigger than AppStills' templates gallery, and its free tier ships 10 templates + 100 layouts + 70 fonts to start from.
- An ecosystem of adjacent tools: App Icon Generator, iPhone/Android Mockup Generators, Device Art Generator, plus an App Store Tracker and Inspirations gallery for competitor research.
- Mature, established product with large social proof (claims 1M+ users and 20M+ images downloaded).
- Pro extras such as brand asset management and clone-project, aimed at teams managing many listings.
When AppLaunchpad is the better choice
Choose AppLaunchpad if you want to move fast inside a very large library of pre-built 2D templates, graphics and fonts rather than composing scenes yourself, or if you need its adjacent tools — icon/mockup/device-art generators and the App Store Tracker for competitor research. It's also the safer pick if you value a long-established product with a big user base and simply don't need 3D posing, AI import, AI captions, .mp4 app-preview video, or Apple Watch / Wear OS sizes. If those capabilities matter — or price does — AppStills is the stronger and much cheaper choice.
Verdict
AppStills and AppLaunchpad solve the same problem from opposite ends. AppLaunchpad wins on breadth of a mature 2D template-and-asset library and its surrounding toolset, and it has the larger, more established user base. AppStills wins on capability and depth: a real 3D editor, AI store-import and captions, app-preview video, Apple Watch / Wear OS sizes, richer effects, and a distinctly lower price ($49.90/yr or $5.90/mo vs $29/mo). If you mostly assemble screenshots from templates, AppLaunchpad's catalog is compelling; if you want to design differentiated 3D scenes, pull straight from a store listing, ship an app-preview video, or cover Apple Watch, AppStills does more for less. One caveat on the free tiers: AppStills' free plan limits you to one size/one language and one project (with no watermark), whereas AppLaunchpad's free export restriction is undisclosed on their site.